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what are the chances of getting a linux version of this game

I’m not able to playtest a Linux version and each platform I exported the game to produced platform specific issues that I had to resolve, so I’m not sure if it would work. Are you able to play the HTML5/web version of the game?

yea the html version is working just wnted to see if i could download the game or not. no worries thou

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Amazing game! I will be keeping an eye on other entries to the series, so far I love the atmosphere and really would like to find out more about the lore. Playthrough bit chaotic bc of me :D

THANK YOU!! So glad you liked it!!

This game is so cool 😭

Thank you!!

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This is just a copy from my YouTube video comment since it took me a bit to actually figure out how to decipher it after publishing the vid, lol. But very interesting words on some of the creatures! Just also wanna take this time to say I love both of the games, dude! You have a really fascinating, horrifying world, and I can't wait to see more.



I've solved the Morse code! (It was pretty easy there was just something wrong with my computer, lol.) Here's the creatures' morse code in order of the list they were shown: 

Acquiescent:(ready to accept something without protest, or to do what someone else wants.) You might already be able to see where this is going. Our robot friend was forced to do what the company told him to do. He didn't have a choice in the manner because they would simply override him when it was something they disagreed with.

Sacrosanct: (especially of a principle, place, or routine regarded as too important or valuable to be interfered with. Can also mean sacred or most holy.) This one is Disturbing, isn't it? We know nothing about these creatures, but to be referred as important or even sacred, they must do something. Or just be too horrifying to mess with.

Inutile: (useless; pointless.) Cruel, is it not? I find them cute. 

Garrison: (the troops stationed in a fortress or town to defend it.) This one is curious. Perhaps it means the birds mostly defend their home and travel in packs? 

Knowledge: (facts, information, and skills acquired by a person through experience or education; the theoretical or practical understanding of a subject.) Perhaps the creatures with the long necks are the smartest? Or they just love to learn. The last horror that chases you around has indecipherable binary. The developer has confirmed, haha.

I might have gotten some of these wrong but still fun!

Thank you!!! Those are all correct :D

This game is amazing, same with Blood Trail, and I can see the link between the two games. Really appreciate your work!

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Thank you so much!!

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Super cool!  Very nice experience!

The game did a good job setting the scene before letting things loose, which I appreciated.  It was pretty obvious that something was up, and letting the anticipation build while being given the opportunity to look around was interesting.

I just replayed Blood Trail before this, and can sort of see how one thing may have lead to another, at least in a Vague sense.

Right now, the main thing I'm wondering about is what was up with how the knife ended up where it did.  Hallucination?  Gaslighting?  Or...  Hmmm...

I'll probably play this again later to check a couple of things I may have missed.  It seemed like there may have been a couple of other options available(I gave Pholus three snacks, but didn't find an admin passwords that I know of, or find a use for the medkit).  Also, I might take a crack at decoding that last binary message at the end.

Thank you so much for the work you've done for this setting, eagerly looking forward to where you might be taking things!

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This means a lot!! Thank you so much!! I’ll go ahead and save you some time; the medkit cannot be used and getting the admin password isn’t possible (you can only access the limited files and messages on the log room computer). I may try to add more interactive bits like these in future games, though. Have fun with the binary messages if you decide to tackle them :D Thank you again!!

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wow, i did not expect to find a game like this!!

it's fun to play and is really well made, there is an interesting story unraveling, the attention to details is impressive. i really liked the themes in this game, one i really appreciated was the greed of humanity and how it bites them back in the ass (and they continue regardless, despite the consequences).

overall, i am very excited to see what the devs will make next, i honestly think this could grow into something much bigger, and i can't wait! best of luck to the devs ♡

spoilers ☆


one detail i really liked is that it is implied that they seek out regular people for the experiments, people with no higher education or those that live in small towns (i think; so less people miss them or less people may know about their disappearance).

i really enjoyed the designs/concepts for the creatures, the little panel showcasing some of the weird "species" on the lab computer was really fun! i did try to decode the binary at the bottom; but it came out to be gibberish? or maybe i just didn't get it.

i also feel really bad for my poor baby pholus :( they were my favorite 

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THANK YOU SO MUCH!! I’m glad you enjoyed it and picked up on so many details :D The binary at the bottom of the tabs should each produce a single word, with the glitchy one being an exception (as long as I didn’t screw it up). Pholus was my favorite as well… sniffles…

(Edit: After double checking the binary, I realized I accidentally made the code more difficult to translate than I intended BUT it still works. Try playing around with the character encoding while translating)

no problem at all ♡

also, i will definitely try to get the code again!! i've been meaning to re-play the game anyways.  (in memory of  pholus, and whatnot..)

HOLY SHIT THIS IS SO GOOD

THANK YOU!!!

I loved it just wish I had turned down the volume :( my ears man

Thank you!! I apologize for your ears though HAHA

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Very good game

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Thank you!!!

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This was such a fascinating game, and I really enjoyed interacting with every little piece that I could get my hands on. From the very beginning, they are filled with character that only showcases how odd TITAN is.

From the paperwork of 538216 being "eerily similar" to 281219 in the very first room, to the way 281219 really does make a good effort to be a good worker towards their tasks, and the fact that there is no hesitation to grab at a weapon unprompted. The... animal being left alone to die while the more responsive beings are hunted is fun. I feel bad for the poor thing.

I really raised my eyebrows at how 281219 didn't comment whatsoever on the state of all the shared spaces, like the mess hall and admin office rooms, especially since nobody else mentioned it. You built up such a strong atmosphere of suspense and anxiety, it was really compelling. On that note, the threat of the game was revealed in SUCH a clever way, and the way it was all built up was even more exciting. AMAZING WORK !!

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THIS IS SO KIND… THANK YOU SO MUCH ;-;!!!! 

I write this review as a FAN of the HIT GAME MINISERIES AND BIGSERIES VOLATILE MEMORY. This is genuinely one of the most atmospheric and fun RPGmaker games that I have ever played.  I seriously cannot believe that this entire thing was only the work of one person; it's so incredibly polished in every aspect, I would only expect this from a group...

The attention to detail on every map is insane, first of all. I do not know how you had the patience to make everything so neat and so orderly?!? I spent so much time looking at the maps and just seeing what was around in order to gather what was going on at TITAN, and it did not fail in any way. It was really immersive and it genuinely felt like everything that WOULD go into a facility like this. Secondly, the cutscenes were so amazing; that opening one set up the tone for the rest of the game so well, it captured the feeling of 281219's inexperience and subordination incredibly well. There wasn't a moment where anything felt out of place, and I have no idea how you did that. The little gags or bits of dialogue spread around the map felt so natural, including the interactions between the other workers. Everyone felt incredibly real in this game.

The horror and paranoia was AMAZING in this as well. There was not a moment where I didn't feel a little bit unsettled. Everything seems too clinical and too orderly at first sight, but as you go further, it just becomes frightening. I loved the reveals in the end and all of the lore from this was just spectacular.... Chucks a coin at you... It's so hard to write a review because this game is so AWESOME

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THANKYOU SO MUCH DUDE YOURE GOING TO MAKE ME START BAWLING… SO VERY GLAD YOU ENJOYED IT!!!!!!